In Darkest of Days, PC gamers get to experience some of the most varied single player first-person shooter gameplay ever released in one title. Things will never get stale as you travel to distant times and fight alongside people from that time period.
Contents.Plot In Darkest of Days the player controls Alexander Morris, a soldier fighting in 's battalion during the at the beginning of the game. After Custer is killed and Morris is wounded he is suddenly rescued by a man in futuristic armor and taken through a strange portal.
Morris then awakens in the headquarters of Kronotek, an organization that has managed to develop time travel technology and is apparently dedicated to researching and protecting history. A Kronotek higher-up known as 'Mother' tells Morris that Doctor Koell, the organization's founder, has gone missing and disturbances have started appearing through history, causing individuals that have played key roles in history to be placed in danger, and tasks Morris with helping Kronotek restore history.Morris then begins his combat training with his new partner Agent Dexter, another MIA from history who is implied to have gone missing on. As he is from the 1800s, he requires a crash course in 'modern' weaponry (ranging from World War I to the late 22nd century). Upon completion of his training Mother tasks Morris and Dexter with tracking down two individuals who are not where they are supposed to be: one Corporal Welsh from the Union Army in the at the, and a Russian Army Officer named Petrovich in World War I at the.However, completion of both of these tasks is blocked by a mysterious group known only as the Opposition, which also has time-travel technology. Over the course of the game, Morris and Dexter have to fight through both the Battle of Antietam and the Battle of Tannenberg, which involve massive cornfield battles, the dynamiting of a train bridge, and the hijacking of a.
Although Agents Morris and Dexter manage to secure and reintegrate Welsh and his twin brother into the proper timeframe, Petrovich is labeled a traitor for abandoning his post. This causes his son, who was originally going to become a scientist, to enlist in the Russian Army during the, leading to his capture by the. When Agents Morris and Dexter try to rescue him before he reaches a POW camp, Morris is also captured and sent to the camp.After spending some time in the camp, Petrovich is sentenced to death because of an escape attempt, but right before his execution, an explosion goes off outside the camp. Agent Dexter appears and assists Morris, Petrovich and the other inmates in escaping. Once Petrovich reaches safety, Dexter informs Morris that Morris was the one who set the explosive, allowing Dexter to infiltrate the camp.
So Morris goes back, fights his way through a Nazi facility, and sets the explosive that triggers his own release.After rescuing Petrovich, Morris and Dexter find out that Koell is at, on August 25, 79 AD, the day erupted and buried the Roman town. Agents Morris and Dexter and a tech specialist named Bob fight through hordes of Opposition agents to find Koell, who is in the town's arena. Koell then nonchalantly accompanies Morris and Dexter back to the 22nd century.Upon arriving in the 22nd century, a strange man appears, claiming to be the head of the Opposition. (It later transpires that the Opposition is a future version of Kronotek). The man asks Koell if it is wrong to change terrible events that already happened, to which Koell answers yes, because 'dark days teach valuable lessons and define who we are'.
The Man then shoots Koell twice, once in the chest and once in the head. When confronted by Morris and Dexter, he explains that the Welshes and Petrovich were ancestors of scientists who invented a DNA sequencer that can target the genomes defining racial identity. He goes on to explain that this DNA sequencer was stolen and used by less talented Middle Eastern scientists to create a virus that targeted people of European descent. 2 billion died as a result (including eight out of every ten people in North America). As Dexter laments the loss of his family, the strange man states that this crisis has been averted because of the Opposition's interference with the time stream. Although he makes clear that Kronotek's ultimate goal is still the preservation of the time stream, he indicates that this one exception was made. The strange man then says that his Kronotek has use for talented agents such as Morris and Dexter and invites them to join his agency, leaving an open time bubble for them to enter.
As the strange man departs, Dexter looks at the camera and says, 'What the Hell do we do now brother?' Development Since the premise of Darkest of Days leans heavily on the historical aspect of its story, the developers focused on making the battles as historically accurate as possible. They incorporated extensive research on the time periods, locations, and weapons for each of the battles depicted in the game (much of the city of Pompeii is accurately recreated). Darkest of Days uses, a hardware-accelerated physics engine.' It was critical to the success of Darkest of Days that these epic moments in world history are experienced in eerily accurate detail, and NVIDIA PhysX technology helped us achieve that goal,' said Mark Doeden, Art Director at 8monkey Labs.
'Our Marmoset Engine brings these battles to life with a completely unique look, and the PhysX technology was instrumental in making the game feel alive and real.' 8Monkey Labs designed the Marmoset engine specifically for the game. The Marmoset engine can handle over 300 characters on the screen at one time, enabling the game to have densely populated battle scenes, all with their own AI and pathfinding. Darkest of Days also contains wide open battlefields, allowing players to choose their own course of action to accomplish the goals set in the game (however, there are numerous limitations imposed on a player's movements throughout a map via obstacles and invisible walls). The player is also equipped with futuristic weapons adding a unique twist to classic battles. Marmoset's AI is able to drive behaviors for hundreds of characters simultaneously, without impeding gameplay. All actions share a common set of sensory data - audio, vision, navigation, teammate signals, enemy fire detection, and object finding and following are all easily made available to all behaviors.Reception ReceptionReview scoresPublicationScoreN/A1/10N/AN/AD+4.5/104.5/10N/A4.4/10GameZone5.4/105.5/104/103.6/10N/A6.5/1080%N/AN/A3.8/10411ManiaN/A3/10Aggregate score51/10044/100The PC version received 'mixed' reviews, while the Xbox 360 version received 'generally unfavorable reviews', according to the website.
Many reviewers, including Francis Clarke of ApertureGames, expressed disappointment that the majority of the levels are played out primarily in two time periods. However, said that ' Darkest of Days is a unique first person shooter'. Positive reviews also came for the Xbox 360; Digital Chumps said it provided a 'unique and overall well put together single player campaign. Any fan of action games or time travel mechanics should give this one a serious look', while GameShark commented that 'technicalities take a pretty good game and drag it down into the realm of mediocrity. Still, automatic weapons during a Civil War battle.it's hard to pass that up.' . Chaffin, Bryan (December 30, 2010).
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Mitosis cell division stages. Mitosis is the phase of the cell cycle where chromosomes in the nucleus are evenly divided between two cells. When the cell division process is complete, two daughter cells with identical genetic material are produced.
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Retrieved May 10, 2018.External links. at.
Darkest of Days takes players on a ride through some of history's most violent moments. Though the game sports a wonderful concept and a lot of interesting gameplay elements, the ultimate execution of the title is decidedly unpolished. Also, there simply isn't a lot of content to keep players gaming for very long - all you'll get is a single-player campaign with limited replayability. The result is a game that never comes close its potential.The most intriguing element of Darkest of Days is its concept. Players take on the role of Alexander Morris, a member of Custer's 7th Cavalry at The Battle of Little Bighorn. Just before getting pierced by an arrow and scalped, Morris is inexplicably saved by a radiation suit-wearing man who pops out of a large, liquid-like bubble that appears out of nowhere.
As it turns out, Morris never had his unit transfer paperwork processed in Washington D.C., showing up in the historical record as MIA rather than KIA. This made him the perfect target for Kronotek - a megacorp from the future that has mastered time travel - in order to use him as a pawn to enforce temporal stability. As such, players will hop around the world and through time, fighting in some of the bloodiest battles of history to ensure the safety of the future.While leaping through time to pump large pieces of lead into unsuspecting predecessors is a lot of fun, the narrative itself has Mack truck gaps in it - the whole premise of travelling back in time to maintain the true course of history is ludicrous. Regardless, the team at 8monkey Labs did put an emphasis on historical accuracy when depicting the battles and environments.
The massive, open settings where you'll fight it out are reminiscent of the actual battlefields. Also, the same political machinations surrounding the real events influence those in the game. The developers even went so far as to include interesting historical facts interspersed with game tips during loading screens. The historical accuracy and perspective definitely helps players get into the game.Get exclusive at Cheat Happens.
The large, historically accurate environments also serve to let the player tackle the game how they want to. It was nice to be able to come at enemy positions from almost any angle, allowing me to form my own strategy.
In that way, the game sort of feels like an entry in DICE's Battlefield series. This is especially true when tens of allies and enemies face off in large-scale combat. Moreover, rather than entirely railroading you, players, to a certain degree, can constantly bop between different battles and time periods as they see fit. As the story progresses, more and more settings - from Antietam and Frankenau to Pompeii and Tannenberg - become available.Unfortunately, this flexibility and open nature isn't taken far enough. For starters, though maps are very large, you'll constantly run into fence lines, cliffs, ravines, riverbeds, locked buildings, and outright invisible walls that curtail exploration. In other words, maps play a lot smaller than they look.
Likewise, the game provides you with a very strict set of mission objectives you must follow in order to progress to the next chapter. Rather than giving you a bunch of tasks that need to be completed in any order, you essentially just follow your map to the next glowing objective. This quickly feels tremendously constraining - you'll find yourself rushing through each chapter rather than exploring and experiencing the game.Making matters much worse, this game has an extremely unpolished look and feel.
The visuals are plagued by extensive framerate issues, the characters all look very fuzzy and lack detail, blood splatters are low-poly, and the abundant onscreen allies and enemies lose their realism because they all animate identically. The only bright spots to be found in terms of graphics are the lighting and water effects - light and shadows cascading through the trees are impressive, and the water shimmers and reflects quite realistically. Sounds are better, but they are by no means great. The background music nicely complements the action, but the voice over work is much spottier. Though I thoroughly enjoyed the low-brow comments made by Dexter (your mission partner), Mother (the enigmatic, stand-in leader of Kronotek) is one of the dullest characters ever portrayed. Sound effects are also quite amateurish - the pop of time orbs opening and the incessant 'woo, woo, woos' from Jeffrey Osborne I mean Indians are crude and grating.